Incursions are fun, I have to admit. The problem is, armor seems a whole lot less popular than shield, but every few nights I’m able to get in to a fleet. The last few nights I’ve been flying with a particular FC, and we get along well enough. I like his style of doing things, and I hope he slowly is seeing the value in a logi pilot he can rely on. One night we had two Oneiros, and one Guardian. Not the ideal setup for Vanguards. He gave me a Guardian to fly, which had a bit of a odd configuration, and last night I flew it again.
Problem was, last night we had a Abaddon in fleet. It’s a good ship, one of my favourites, but they are cap hungry if you don’t have high skills, and this pilot didn’t. The Guardian was unusual, being a 4/2 setup, but running two dead-space MEDIUM remote cap transfers, four Large t2 remote reps (not ‘Solace’). Mids were two remote sebo’s for the webbing Vindi, and the lows two True Sansha cap relays, two deadspace EANMs, and a 1600mm plate. Where I usually use t2 rep drones, he has t2 Warriors in the bay, to assign to the drone bunny.
There was some concern about capping out, but with two different 3% implants and good skills (my logistics toon has nearly 80m sp), I was able to keep both the cap transfers on the Abaddon, and by cycling the repairers keep both the remote sebo’s on the Vindi and rep anything without causing one of the combat ships to sweat.It took some micro-management to do everything, as I was squad leader as well. Land, orbit anchor, rep tank, then lock up Vindo, remote sebo him, lock up the other logi’s, then deploy drones and assign to drone bunny. It was enjoyable though and made some good isk
The Abaddon pilot needs a bit more training to get it cap stable (which is quite possible unless he is using Tachyon’s), but it was interesting running a different fit Guardian, especially without another cap transfer coming in