In October, RAGE was released, highly anticipated first person shooter from ID software (you know those guys known for making awesome titles like..erm..Doom!). Well, locally in the shops it was expensive, and online reviews were giving it a hard time (texture loading etc). Thus, I decided to skip it and during that time I bought BF3 and MW3.
Last week sometime, I spotted RAGE on Steam for $29.99, about half price of what it was going for locally and decided to buy it. At 21gb download it took forever (remember, I live in the 3rd world, the land that bandwidth forgot!). Also, while it downloaded, I went reading up on how to optimize my dual GTX460′s for the game. Turns out RAGE doesn’t support SLI, but one card seems to run fine at 1920 x 1280 with 4xAA etc. The card hits about 74′c under heavy load, and I don’t experience any of the texture loading delays that plagued the console releases. As a reference BF3 at full tilt makes the one card cry at 86′c, and the 2nd card about 76′c.. (yes I have a really good HAF case and upgraded fans).
So playing the last few nights has me happy. The campaign is rather long, unlike some games which end up being finished in 4 hours, and entertaining enough. Sure, most missions are ‘go fetch!’ or the odd ‘kill shit’, but thats mostly par for the course. What I do like, though I suck terribly at it, is the racing section of the game, and the car combat. The game certainly doesn’t have the diversity of say, Borderlands, but then it was never meant to have it.
The enemies are fairly unique, with the mutants, petrol heads etc. Each faction moves differently and requires different weapons and ammo to kill. I’ll get to the weapons in the next paragraph. Every time I face the mutants with their jumping and dodging, I keep thinking of the line in ‘Priest’ when he shoots the vampires aiming for point B “Point A, meet fscking point B”
The weapons are the usual run of the mill, and in true ID software tradition you’re a walking arsenal, instead of the usual carry only two weapons. The fun part is in engineering the different ammunition types. At one stage last night I was having endless hassles going through the power station, until I remembered the explosive arrows. Suddenly the level was easy as pie. There is just something about shooting someone with an explosive arrow and hearing the character go “oh shit!” *whoompf!!* While some of the weapons can be upgraded, I would have liked to see more options earlier in the game, and more overall options for modifying the weapons. One example would have been a red dot sight or some such for the shotgun.
Since I haven’t finished the campaign yet I can’t comment on the ending, though I’ll probably have it done by the weekend. For now, I’m really enjoying the game at the reduced price, and after they’ve issued various patches to fix problems that occurred in the beginning. I am a bit disappointed in the the lack of SLI support, as I would have liked to up the quality even more, but at the level I play I’m quite happy. So, if you see it on special on Steam, grab it, it’s good fun for a few hours.